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Produkte zum Begriff Frameworks:


  • Frameworks ID Series Schöpfer Baum
    Frameworks ID Series Schöpfer Baum

    Der Frameworks ID Series Creator Tree ist ein Stativ und series von Armen für Content Creators mit Platz für Mikrofone Smartphones Videokameras und mehr. Dieser praktische Baumständer ist mit einer Vielzahl von Gewindeadaptern ausgestattet und verfügt über einen Mikrofonarm an der Spitze einen Arm mit integriertem Smartphone-Halter und Ringlicht sowie einen Kameraarm mit Platz für eine Vielzahl von Kameras einschließlich DSLR- oder spiegellosen Videokameras. Der Creator Tree bietet auch ein voll funktionsfähiges Ringlicht mit drei Farbtemperatur- und zehn Helligkeitseinstellungen um den gewünschten Look zu erzielen. Die Arme lassen sich um 360 Grad drehen und arretieren und die Kamerahalterung ist um 90 Grad schwenkbar. Mit diesem praktischen Stativ können Sie Ihre Ausrüstung für jede Aufnahme ausrichten. Der Creator Tree ist eine großartige Lösung für Livestreaming Videografie Vlogging und Video-Podcasting mit der Sie alles machen können was Sie wollen und dabei auch noch gut aussehen und klingen.

    Preis: 154.5 € | Versand*: 0.00 €
  • Mastering iOS Frameworks: Beyond the Basics
    Mastering iOS Frameworks: Beyond the Basics

    Apple’s iOS SDK provides an amazingly powerful collection of frameworks. But it has been difficult to find detailed and useful knowledge about them–until now. With this book’s practical insights and tested code, you can use Apple’s frameworks to create apps that are more innovative and usable…faster and more reliable…more successful and profitable. Kyle Richter and Joe Keeley focus on intermediate-to-advanced techniques that professional iOS developers can use every day. Their far-reaching coverage ranges from social support to security, Core Data to iCloud–even Apple Watch. Organized as a convenient modular reference, nearly every chapter contains a complete Objective-C sample project. A multi-chapter Game Center case study shows how multiple iOS features can be combined to do even more.   All source code may be downloaded at https://github.com/dfsw/icf.   Coverage includes: Adding physics-like animation and behaviors to UIViews Using Core Location to determine device location, display customized maps, and implement geofencing Making games and apps social with Leaderboards Accessing music and image collections Building health/fitness apps with HealthKit Integrating with home automation via HomeKit Passing data between platforms using JSON Setting up local and remote notifications Remotely storing and syncing data with CloudKit Accessing app functionality with extensions Effortlessly adding AirPrint support Providing Handoff continuity between iOS 8 and Yosemite devices Getting productive with Core Data Integrating Twitter and Facebook via Social Framework Performing resource-intensive tasks with Grand Central Dispatch Securing user data with Keychain and Touch ID Customizing collection views Making the most of gesture recognizers Creating and distributing “passes” Debugging, instrumenting, and profiling apps

    Preis: 29.95 € | Versand*: 0 €
  • Mastering iOS Frameworks: Beyond the Basics
    Mastering iOS Frameworks: Beyond the Basics

    Apple’s iOS SDK provides an amazingly powerful collection of frameworks. But it has been difficult to find detailed and useful knowledge about them–until now. With this book’s practical insights and tested code, you can use Apple’s frameworks to create apps that are more innovative and usable…faster and more reliable…more successful and profitable. Kyle Richter and Joe Keeley focus on intermediate-to-advanced techniques that professional iOS developers can use every day. Their far-reaching coverage ranges from social support to security, Core Data to iCloud–even Apple Watch. Organized as a convenient modular reference, nearly every chapter contains a complete Objective-C sample project. A multi-chapter Game Center case study shows how multiple iOS features can be combined to do even more.   All source code may be downloaded at https://github.com/dfsw/icf.   Coverage includes: Adding physics-like animation and behaviors to UIViews Using Core Location to determine device location, display customized maps, and implement geofencing Making games and apps social with Leaderboards Accessing music and image collections Building health/fitness apps with HealthKit Integrating with home automation via HomeKit Passing data between platforms using JSON Setting up local and remote notifications Remotely storing and syncing data with CloudKit Accessing app functionality with extensions Effortlessly adding AirPrint support Providing Handoff continuity between iOS 8 and Yosemite devices Getting productive with Core Data Integrating Twitter and Facebook via Social Framework Performing resource-intensive tasks with Grand Central Dispatch Securing user data with Keychain and Touch ID Customizing collection views Making the most of gesture recognizers Creating and distributing “passes” Debugging, instrumenting, and profiling apps

    Preis: 22.46 € | Versand*: 0 €
  • Scripting in Java: Languages, Frameworks, and Patterns
    Scripting in Java: Languages, Frameworks, and Patterns

    This is the eBook version of the printed book. If the print book includes a CD-ROM, this content is not included within the eBook version.Groovy and Beyond: Leverage the Full Power of Scripting on the JavaTM Platform!   Using the JavaTM platform’s new scripting support, you can improve efficiency, streamline your development processes, and solve problems ranging from prototyping to Web application programming. In Scripting in Java, Dejan Bosanac covers key aspects of scripting with Java, from the exciting new Groovy scripting language to Java’s new Scripting and Web Scripting APIs.   Bosanac begins by reviewing the role and value of scripting languages, and then systematically introduces today’s best scripting solutions for the Java platform. He introduces Java scripting frameworks, identifies proven patterns for integrating scripting into Java applications, and presents practical techniques for everything from unit testing to project builds. He supports key concepts with extensive code examples that demonstrate scripting at work in real-world Java projects. Coverage includes   ·        Why scripting languages offer surprising value to Java programmers ·        Scripting languages that run inside the JVM: BeanShell, JavaScript, and Python ·        Groovy in depth: installation, configuration, Java-like syntax, Java integration, security, and more ·        Groovy extensions: accessing databases, working with XML, and building simple Web applications and Swing-based UIs ·        Bean Scripting Framework: implementation, basic abstractions, and usage examples ·        Traditional and new patterns for Java-based scripting ·        JSR 223 Scripting API: language bindings, discovery mechanisms, threading, pluggable namespaces, and more ·        JSR 223 Web Scripting Framework: scripting the generation of Web content within servlet containers   About the Web Site   All code examples are available for download at this book’s companion Web site.

    Preis: 36.37 € | Versand*: 0 €
  • Was ist der Unterschied zwischen Rhythmus, Melodie und Harmonie?

    Rhythmus bezieht sich auf die zeitliche Organisation von Klängen und betont die regelmäßige Abfolge von betonten und unbetonten Noten. Melodie bezieht sich auf die Abfolge von Tönen, die eine musikalische Linie bilden und eine bestimmte Tonhöhe haben. Harmonie bezieht sich auf die vertikale Anordnung von Tönen und beschreibt, wie sie zusammenklingen und welche Akkorde oder Harmonien gebildet werden.

  • Wie kann man verschiedene musikalische Elemente wie Melodie, Rhythmus und Harmonie kombinieren, um eine beeindruckende Komposition zu erstellen?

    Man kann verschiedene musikalische Elemente kombinieren, indem man eine Melodie mit einem passenden Rhythmus und harmonischen Akkorden verbindet. Durch die richtige Balance und Abstimmung dieser Elemente entsteht eine harmonische und ansprechende Komposition. Es ist wichtig, kreativ zu sein und experimentierfreudig zu bleiben, um ein einzigartiges und beeindruckendes Musikstück zu schaffen.

  • Was sind Mehrspieler-Frameworks?

    Mehrspieler-Frameworks sind Software-Tools, die es Entwicklern ermöglichen, Mehrspielerfunktionen in ihre Spiele oder Anwendungen zu integrieren. Sie bieten eine Struktur und Funktionen, um die Kommunikation zwischen verschiedenen Spielern zu ermöglichen, sei es in Echtzeit oder asynchron. Diese Frameworks erleichtern die Implementierung von Mehrspielerfunktionen, indem sie bereits vorhandene Lösungen für Probleme wie Synchronisation, Netzwerkverbindung und Spielerinteraktion bieten. Entwickler können so Zeit sparen und sich auf das eigentliche Gameplay konzentrieren.

  • Wie können verschiedene musikalische Elemente wie Melodie, Harmonie und Rhythmus effektiv miteinander kombiniert werden, um eine gelungene Komposition zu erschaffen?

    Durch sorgfältige Auswahl und Abstimmung der einzelnen Elemente können Melodie, Harmonie und Rhythmus harmonisch miteinander verschmelzen. Die Verwendung von Kontrasten und Variationen in den Elementen kann Spannung und Interesse erzeugen. Eine klare Struktur und ein roter Faden helfen dabei, die verschiedenen Elemente zu einem stimmigen Gesamtbild zusammenzufügen.

Ähnliche Suchbegriffe für Frameworks:


  • Web Anatomy: Interaction Design Frameworks that Work
    Web Anatomy: Interaction Design Frameworks that Work

    At the start of every web design project, the ongoing struggles reappear. We want to design highly usable and self-evident applications, but we also want to devise innovative, compelling, and exciting interactions that make waves in the market. Projects are more sophisticated than ever, but we have fewer resources with which to complete them. Requirements are fuzzy at best, but we’re expected to have everything done yesterday.What we need is a reuse strategy, coupled with a pathway to innovation. Patterns are part of the game. Components take us further. In Web Anatomy: Interaction Design Frameworks That Work, user experience experts Hoekman and Spool introduce “interaction design frameworks”, the third and final piece of what they call “The Reuse Trinity”, and resolve these issues once and for all. Frameworks are sets of design patterns and other elements that comprise entire systems, and in this game-changing book, Hoekman and Spool show you how to identify, document, share, use, and reap the benefits of frameworks. They also dive deep into several major frameworks to reveal how the psychology behind these standards leads not only to effective designs, but can also serve as the basis for cutting-edge innovations and superior user experiences.Web Anatomy delivers:A complete guide to using interaction design frameworksAn examination of the psychology behind major frameworksA thorough look at how frameworks will change the way you work for the better Citing examples from both the successful and not-so-successful, the authors break down the elements that comprise several common interactive web systems, discuss implementation considerations, offer examples of innovations based on these standards, reveal how frameworks work hand in hand with patterns and components, and show you how to integrate frameworks into your process.Read Web Anatomy now. Benefit from it for years to come.Jared Spool is a world-renowned design researcher and the founder of UIE.com. Robert Hoekman, Jr. is a veteran user experience specialist and the author of Designing the Obvious and Designing the Moment.

    Preis: 23.53 € | Versand*: 0 €
  • Web Anatomy: Interaction Design Frameworks that Work
    Web Anatomy: Interaction Design Frameworks that Work

    At the start of every web design project, the ongoing struggles reappear. We want to design highly usable and self-evident applications, but we also want to devise innovative, compelling, and exciting interactions that make waves in the market. Projects are more sophisticated than ever, but we have fewer resources with which to complete them. Requirements are fuzzy at best, but we’re expected to have everything done yesterday.What we need is a reuse strategy, coupled with a pathway to innovation. Patterns are part of the game. Components take us further. In Web Anatomy: Interaction Design Frameworks That Work, user experience experts Hoekman and Spool introduce “interaction design frameworks”, the third and final piece of what they call “The Reuse Trinity”, and resolve these issues once and for all. Frameworks are sets of design patterns and other elements that comprise entire systems, and in this game-changing book, Hoekman and Spool show you how to identify, document, share, use, and reap the benefits of frameworks. They also dive deep into several major frameworks to reveal how the psychology behind these standards leads not only to effective designs, but can also serve as the basis for cutting-edge innovations and superior user experiences.Web Anatomy delivers:A complete guide to using interaction design frameworksAn examination of the psychology behind major frameworksA thorough look at how frameworks will change the way you work for the better Citing examples from both the successful and not-so-successful, the authors break down the elements that comprise several common interactive web systems, discuss implementation considerations, offer examples of innovations based on these standards, reveal how frameworks work hand in hand with patterns and components, and show you how to integrate frameworks into your process.Read Web Anatomy now. Benefit from it for years to come.Jared Spool is a world-renowned design researcher and the founder of UIE.com. Robert Hoekman, Jr. is a veteran user experience specialist and the author of Designing the Obvious and Designing the Moment.

    Preis: 18.18 € | Versand*: 0 €
  • Scripting in Java: Languages, Frameworks, and Patterns
    Scripting in Java: Languages, Frameworks, and Patterns

    Groovy and Beyond: Leverage the Full Power of Scripting on the JavaTM Platform!   Using the JavaTM platform’s new scripting support, you can improve efficiency, streamline your development processes, and solve problems ranging from prototyping to Web application programming. In Scripting in Java, Dejan Bosanac covers key aspects of scripting with Java, from the exciting new Groovy scripting language to Java’s new Scripting and Web Scripting APIs.   Bosanac begins by reviewing the role and value of scripting languages, and then systematically introduces today’s best scripting solutions for the Java platform. He introduces Java scripting frameworks, identifies proven patterns for integrating scripting into Java applications, and presents practical techniques for everything from unit testing to project builds. He supports key concepts with extensive code examples that demonstrate scripting at work in real-world Java projects. Coverage includes   ·        Why scripting languages offer surprising value to Java programmers ·        Scripting languages that run inside the JVM: BeanShell, JavaScript, and Python ·        Groovy in depth: installation, configuration, Java-like syntax, Java integration, security, and more ·        Groovy extensions: accessing databases, working with XML, and building simple Web applications and Swing-based UIs ·        Bean Scripting Framework: implementation, basic abstractions, and usage examples ·        Traditional and new patterns for Java-based scripting ·        JSR 223 Scripting API: language bindings, discovery mechanisms, threading, pluggable namespaces, and more ·        JSR 223 Web Scripting Framework: scripting the generation of Web content within servlet containers   About the Web Site   All code examples are available for download at this book’s companion Web site.

    Preis: 27.81 € | Versand*: 0 €
  • C++ Network Programming, Volume 2: Systematic Reuse with ACE and Frameworks
    C++ Network Programming, Volume 2: Systematic Reuse with ACE and Frameworks

    Do you need to develop flexible software that can be customized quickly? Do you need to add the power and efficiency of frameworks to your software? The ADAPTIVE Communication Environment (ACE) is an open-source toolkit for building high-performance networked applications and next-generation middleware. ACE's power and flexibility arise from object-oriented frameworks, used to achieve the systematic reuse of networked application software. ACE frameworks handle common network programming tasks and can be customized using C++ language features to produce complete distributed applications. C++ Network Programming, Volume 2, focuses on ACE frameworks, providing thorough coverage of the concepts, patterns, and usage rules that form their structure. This book is a practical guide to designing object-oriented frameworks and shows developers how to apply frameworks to concurrent networked applications. C++ Networking, Volume 1, introduced ACE and the wrapper facades, which are basic network computing ingredients. Volume 2 explains how frameworks build on wrapper facades to provide higher-level communication services. Written by two experts in the ACE community, this book contains: An overview of ACE frameworksDesign dimensions for networked servicesDescriptions of the key capabilities of the most important ACE frameworksNumerous C++ code examples that demonstrate how to use ACE frameworks C++ Network Programming, Volume 2, teaches how to use frameworks to write networked applications quickly, reducing development effort and overhead. It will be an invaluable asset to any C++ developer working on networked applications.

    Preis: 29.95 € | Versand*: 0 €
  • Wie können verschiedene musikalische Elemente wie Melodie, Harmonie und Rhythmus miteinander kombiniert werden, um eine ansprechende musikalische Komposition zu erstellen?

    Durch das Zusammenspiel von Melodie, Harmonie und Rhythmus können verschiedene musikalische Elemente miteinander kombiniert werden, um eine ansprechende Komposition zu erstellen. Die Melodie kann durch die harmonische Begleitung und den rhythmischen Groove unterstützt werden, um eine zusammenhängende und interessante Musikstück zu schaffen. Die richtige Balance und Kombination dieser Elemente ist entscheidend für die Qualität und Wirkung der Komposition.

  • Wie kann man verschiedene musikalische Elemente wie Melodie, Rhythmus und Harmonie in einer Komposition miteinander verbinden, um ein stimmiges musikalisches Werk zu schaffen?

    Indem man die verschiedenen Elemente so kombiniert, dass sie sich gegenseitig ergänzen und unterstützen. Durch die Verwendung von musikalischen Strukturen und Formen, um eine kohärente Entwicklung des Stücks zu gewährleisten. Außerdem durch die bewusste Auswahl von Instrumenten und Klangfarben, um die gewünschte Atmosphäre und Emotion zu erzeugen.

  • Wie können verschiedene musikalische Elemente wie Melodie, Harmonie und Rhythmus in einer Komposition miteinander verknüpft werden, um eine kohärente und ansprechende Musikstück zu erschaffen?

    Durch die Verwendung von Tonleitern und Akkorden kann eine harmonische Grundlage geschaffen werden, die Melodie und Harmonie miteinander verbindet. Der Rhythmus kann durch die Wahl von Tempo, Taktart und Betonungselementen die Struktur des Stücks unterstützen und zusammen mit Melodie und Harmonie eine einheitliche Komposition bilden. Die Variation und Wiederholung dieser Elemente können dazu beitragen, dass das Musikstück kohärent und ansprechend wirkt.

  • Wie kann man verschiedene musikalische Elemente wie Melodie, Rhythmus und Harmonie in einer Komposition miteinander verbinden, um eine stimmige und ausdrucksstarke Musikstück zu erschaffen?

    Indem man die Melodie, den Rhythmus und die Harmonie so kombiniert, dass sie sich gegenseitig ergänzen und verstärken. Durch die Verwendung von musikalischen Techniken wie Kontrapunkt, Modulation und Variation kann man die Elemente miteinander verweben. Wichtig ist auch, eine klare Struktur und Entwicklung im Musikstück zu schaffen, um eine kohärente und ausdrucksstarke Komposition zu erreichen.

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